Archive for February, 2010

Product Review – Vectorworks 2010 Part 1: In the trenches

Friday, February 26th, 2010

I received my new copy of Vectorworks 2010 right in the midst of drafting several shows on top of one another. Never one to turn down a challenge, I installed the software, ported over my symbol libraries, downloaded my two main plug-ins (Autplot Tools for Spotlight and Beam Draw) and went to town. It took me an hour or so to rebuild my custom palettes, menus, and get used to the new placement of a few critical keyboard commands (must remember “H” is now the grabber tool). Once that was done I was ready to get to work.

Since at its core what I need Vectorworks for is to draft lightplots I figured the best test would be this plunge into the deep end of the pool. I plan to cover more of the functionality of this software in later parts to this review. As a basic drafting machine for the creation of lightplots Vectorworks 2010 is fantastic. I thought the process of my upgrade might be of interest to readers so I will begin there.

The first thing I noticed was the visual design. It is quite beautiful. The images for tools in the palettes are very clear and distinguishable as well as good looking. While non-essential to getting work done, it does make a big difference when you are staring at a computer screen for eight or ten hours a day. A small change around tools that I found incredibly useful was the fact the the program now remembers your last choice for tool options rather than returning to a program default every time you launch the software. For example, I often use the mirror tool to layout sidelight systems. The system default is mirror mode but I need mirror and duplicate. I can’t tell you the number of times I am racing to get a plot finished and forget to switch modes and then have to redo the work. It’s only a few seconds but it adds frustration to the process. Now that frustration is gone due to the program remembering my settings. Very nice.

The second thing about the visual design is the visual feedback the program gives specifically regarding instrument selection. Highlighting the objects and giving names and highlights to the area on an object as you pass over it is incredibly useful. While it took a little bit of time to get used to and be able to parse the visual language without it impeding workflow, I quickly became acclimated to it and very glad that it was there.

The basic Spotlight functionality is all there but no longer clustered in a single menu. As such I modified my standard lighting menu to include tools previously contained in the spotlight menu. These include convert to Symbol/Multicircuit, Assign Legend, Instrument Key, Refresh, and Number Instruments. In addition to the basic Spotlight functionality I used on these plots there looks to be quite a lot of additional material that I will be exploring in future posts.

The layout of the basic drafting window is very different from the version I was using before. All the class/layer menu information is still up top, but so too is the magnifying buttons and fit to page. While it took a little getting used to, the new layout is an improvement. Everything relating to visibility is in one place. Further, the addition of a classes/layers button is much improved over the older drop down menu item I previously had to contend with.

My biggest (and so far only) complaint is the changing of keyboard commands. While this is certainly something that can learned it is frustrating at the beginning. It should also be noted that Vectorworks keyboard commands are all fully customizable and editable(and I added back my align button). It just takes time. As I get deeper into the functionality of the program for later posts I will be approaching the software as though it were a wholly new technology for me as some of the changes are so massive that it might as well be.

I am looking forward to exploring the event planning suite of tools, new trussing, color/gobo libraries, and other new Spotlight tools as well.

As a drafting program to make a lightplot Vectorworks has maintained its edge as the industry standard setting the bar for what Computer Aided Design can do for the lighting and design community. I hope you’ll join me in future posts as I continue to explore this fantastic piece of software.

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Diet, Energy, and Design

Monday, February 22nd, 2010

A good diet and healthy eating habits are critical to a healthy body and stable moods for everyone but it can be particularly important for those of us working in theaters. When you work inside for 10-12 hours a day for weeks on end you are not giving your body the necessary sun exposure it needs to function at top performance levels. That may be beyond our control, but food and diet are totally within our control and it would behoove us to pay close attention to what we put in our bodies.

I’ve noticed a lot of my friends and colleagues resign themselves to an attitude of “well I’m in tech so I can’t eat healthy, I’ll just get fast food takeout and supplement with lots of coffee.” While this might give you a certain kind of energy it does not give us the energy to operate at an optimal level. These ways of raising energy are often supplemented by heavy sugar intake with the ubiquitous candy bowl on the stage manager’s table.

You can get energy from these methods but it is not sustainable. In order to avoid the high/crash cycle of these “foods” we need a constant intake to stave off the crash until the end of the day. The result is a body so wreaked that the next morning we can hardly functions without a massive intake of caffeine, usually in the form of coffee, to get going and do it all over again. The spiral continues and by the end of a show we are burnt out and ready for that day off, desperately hoping it is not a travel day to another show.

I have traditionally been one of the worst in this regard. While my basic diet was vegetarian, thus minimizing the fast food dilemma, my coffee intake was off the charts. Two mugs, not cups but mugs, of espresso before leaving my apartment then constant coffee intake throughout the day. While I don’t typically eat sugar given the choice, I would find it necessary in tech situations to keep my energy levels up. It was not a pretty sight. Add to that the fact that my vegetarian diet was so high in carbs (rice, pasta, sandwiches) that I was making myself very sluggish dealing with those foods I had no energy. Thus I had to up the caffeine intake to compensate and the spiral continues.

Recently I made a few changes to my diet that have not only led to greater energy levels but higher functionality and more creativity. The switch has two main components. The first was a change from coffee to tea. While it does have caffeine, there is a lot less. Further, it does not hit your system as powerfully as coffee does. Within less than a week I discovered that i could be functional in the morning without caffeine. I still drink the tea, but it is a little bonus rather than a necessity.

The second change was from high carb/low protein to high protein/low carb. The first phase of this was simply a few diet changes with my vegetarian mode of eating. Eggs every morning, lunch went from yoghurt to cottage cheese (which has a much higher protein level) with fruit, and dinner reduced the pasta and other carbs. I then experimented with some fish and found the high protein levels to have a radically positive effect on my energy levels. From that experiment with fish I expanded my consumption of animal flesh into my diet to very positive results.

The effect of this new low caffeine, low carb, low sugar, high protein, high fruit, high vegetable diet is that I have high sustainable energy levels all day long. My need for stimulants like sugar and caffeine during heavy endurance times like tech has been radically reduced. Because I have pulled myself out of the high/crash cycle, my moods are much more stable as well. No more grumpy in the morning and late afternoon.

Of greatest interest to me is the discovery that I am more creative now than before. Eating this way gives me sustained energy all day long and as such my problem solving and creating is not subjected to crashes and their necessary recovery time. Not only has my day become more pleasant, as I am not contending with fighting off low energy levels, but my work has gotten better and more productive.

I’m sure there are plenty of people who work in live performance who would argue that such changes are not possible for them. That may be true. It certainly is if you hold that opinion. But considering the benefits I have found, I would strongly encourage you to give it a try, for the sake of making the best art possible, if nothing else.

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Don Giovanni Opens Tonight

Saturday, February 20th, 2010

Don Giovanni produced by Berkeley Opera opens this evening.

For time, location, and ticketing information click here.

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I get interviewed on iSquint.net

Friday, February 19th, 2010

I was interviewed last month by Justin Lang of iSquint.net for a podcast which was released earlier this week.

Click here to give it a listen.

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Book Review – A Practical Guide to Stage Lighting 2nd Edition

Friday, February 19th, 2010

Steve Shelley set the standard for lighting design text books with his A Practical Guide to Stage Lighting a decade ago. With the release of his revised and expanded second edition he has raised the bar again. Perhaps my one complaint is that the book is so thorough it took me longer than expected to read through for the purposes of this review. Shelley has written the book in a conversational tone that, while complete with charts and paperwork, has tons of valuable information, tips, tricks, and really funny stories in the text. You skip over this material at your own risk.

The ideal audience for this book is the student, new to lighting, looking to expand their knowledge base. A Practical Guide to Stage Lighting will take the novice and give them enough information to confidently step into the next phase of their development. But this is more than a college textbook. The working lighting designer can find good tips and tricks in here as well and some of the stories are laugh-out-loud funny.

The conceit of the book is a look at a fictional musical called Hokey. He begins with a review of basic lighting terminology to orient his readers to a shared vocabulary upon which he builds over the course of the book. From there he begins a look through his process in the development and creation of the lighting for Hokey from pre-production paperwork to rehearsals to final paperwork and then on to load-in, focus, cueing, and opening. If there is anything missing it would be that by focusing on a single production, other topics like dance, trade shows, or straight plays, are not covered. That said, all the necessary ideas are there which the individual designer can easily translate to fit their particular needs.

While A Practical Guide to Stage Lighting covers every aspect of the production process from beginning to end, from dream to reality, there are two parts of that process which make this book a must read. His treatment of paperwork and information management is invaluable. There is something in there that almost anyone could use to improve their work. His ideas about time/ID stamping disks for repertory situations is brilliant and something I plan to implement into my own workflow immediately.

The other real gem is his treatment of the focus session. Not only does Shelley provide extensive diagrams and alternate positioning of equipment to find the ideal solution to placement and focus, he explains in clear and precise language the thought process which goes in to making those choices. What are the different options for boom placement and focus? Each option has a variety of benefits and drawbacks and he takes a clear and honest look at those in order to arrive at the best solution for this particular instance. He then covers the positioning and focus of other lighting ideas with equal rigor.

Drafting worksheets and sections can be an incredibly difficult process for the novice lighting designer to wrap their brain around. The translation from 2D to 3D, that must be done in the brain, and again on stage during focus, are given a wonderful treatment by Shelley.

Aside from the art and craft of lighting design, there is a significant portion of time spent looking at the nuts and bolts business aspects of putting a show together. The book covers everything from contract negotiations, to shop orders, to how to interface with crews and producers. Far from his fictional musical existing in an ideal world, he goes through the process we all have of cut budgets, and thus cut lighting packages, and discusses how to make an informed decision in those situations. He gives you the tools to respond to a situation, not just react.

This book is a necessary component of any lighting designer’s library. It is a good read, very funny, and a powerful resource.

- – - – - – - – - – - – -

What do you think of product reviews here? I have a few more coming down the pike and would love to hear from readers if you have thoughts about them or topics you would like me to include.

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Inside the Design Idea – Orestes 2.0

Monday, February 15th, 2010

I find Charles Mee to be one of the most interesting playwrights alive today. His texts, often contemporary reworkings of the Greeks, are deeply profound insights into the contemporary American experience. Orestes 2.0 is no different.

Upon my first read of this play I was hit with a strong visual sense of the world. The first thing I was struck by was how bleak the world is. A desolate landscape where words like “possibility” or “hope” come across as cruel jokes at best. While that is the background of the play, there is a deep and almost perverse comedy element as well. The lighting had a difficult balance to strike. On the one hand we have this desolate place. On the other hand we have this big, broad, and perverse comedy. Exploring that tension is where the visual world gets interesting very quickly.

When I brought my ideas to director Jessica Heidt she was a bit wary of the bleakness and very eager to explore the comedy. Her concern, and rightly so, is that if the production focuses too strongly on that one aspect of the text, the delicate balance Mee has constructed will be lost. And it is in that balance that the play finds resonance with our contemporary experience.

Our research focused on post-invasion Iraq. Demolished palaces and military occupation. We looked at images of once grand palaces turned lounges for soldiers with fluorescent tubes bolted randomly to the walls and broken chandeliers hanging sadly unlit.

The space is a three-quarter round thrust stage. The set consists of a broken marble floor backed by a half demolished wall with three crumbling arches. Upstage of the arches is a CYC which might be a sky or perhaps a lake in the distance. This left the lighting unobstructed and gave me a large canvass to work with.

Solving the desolate landscape came first. It is the foundation upon which the action occurs. How would I approach this? Gray came first to mind, a sad and lonely gray. But there must also be a harshness. Something unforgiving as well. This led me to consider exploring soft diffuse sources contrasted with hard sharp ideas. The frontlight would be addressed with bounce light. I hung 9 Source-4′s with bounce cards to ring the stage, three per audience side, to give us facelight. Contrasting against that is a 3×3 grid of hard edged boxes that will allow us to delineate areas on the stage floor that we want to highlight. The facelight would be in a dominant daylight color and the boxes would be in a pale cyan.

This gave us our base for the landscape. Now on to the comedy.

Jessica was interested in my idea of heavy and saturated color invading the space. As such, I placed a system of color changing backlights using Source-4s with Seachangers. This would give me the ability to transform the space into any color needed for the many scenes. Further, several of the monologues have been converted into rock songs along with a dance number to Lady Gaga’s Bad Romance so having color change options is necessary. Upstage, the CYC is being lit with a three color RGB striplights. This allows us to get a lot of color out on stage in any hue we might desire.

Two sidelight systems and some cool PAR bakclights fill out our full stage ideas. We then have several ideas of light scraping across the scenery to pull out the textured walls as well as help lend a degree of realism to the painted scenery. People upstage of the arches are lit by booms with a Head Hi and a Shin.

The research image of the fluorescent bolted onto the wall really stuck with me. As such I asked to add two T-8 fixtures to the walls. In addition we will have a pipe added 3′ below our, already low, grid to hang three large scoops pointed out at the audience just downstage of the wall. Add a small handfull of worklights and we have a good array of practicals to play with contrasts between realism and theatricality.

And contrast is the name of the game here. Contrasts in color, quality, and angle of light; as well as contrasting reality with theatricality.

The system breakdown looks like this:

  • Bounce Fronts in L201

  • Top Boxes in R4315
  • Clear Cross in R302+R119
  • Cool Cross in L161+R119
  • Front Spots in R3208+R132
  • Color Backs in C-M-Y-G
  • CYC in R68, LHT139, and L106
  • Cool Backs in L281
  • Scoops and Worklights in CLR

The grid, as mentioned before, is very low at 13′-9″. All lights will be overhung to give a clean grid line with the exception of the bounce lights (which have to underhang to work properly) and the low pipe with scoops. The intention there is to allow the lights that we are meant to see be very visible while those just lighting the show are more or less out of the visual field.

Here is a look at the lightplot:

I hope you have enjoyed this installment of Inside the Design Idea. I would love to hear your thoughts or ideas in comments below. Thank you for reading.

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Inside the Design Idea – Don Giovanni

Friday, February 12th, 2010

Don Giovanni with Berkeley Opera is a radical exercise in minimalism. The stage is a standard black surround; black floor, a series of black legs and borders all framing a white CYC. An upstage set of legs against the CYC is also white in order to make the space visually continue further offstage. Upstage just in front of the CYC are four steel framed boxes faced with milk plexi and topped with clear plexi. Downstage on the floor is a 4′x8′ mirror which serves as Don Giovanni’s personal island of narcissism. For the second act we have a single hanging streetlamp that flies in.

Minimal.

The director, and artistic director of the company Mark Streshinsky, was interested in creating a very spare environment wherein we could focus on the performers and the music without the distractions of all the scenery which can often get in the way of the basic storytelling. The lighting too wants to be in a similar spare vocabulary. A few simple and distinct elements will reconfigure and move through the piece.

One last design element worth noting is projection. In addition to the statue of Il Commendatore a few scenic moments will be treated with projections (on the CYC and white masking legs) to locate us in specific places throughout the piece.

One thing that will really help sell the minimalism of the piece is the performance style. Mark is doing a lot of work to keep the singers from “acting” and has placed the performance within a very naturalistic idiom. This sets the characterization against the setting, and the inherent absurdity of Opera, in a powerful way. By making the people real it allows the design to really push the edges of what is needed to tell the story.

Don Giovanni is a dark comedy. Often the nasty and despicable character of Don Giovanni, and his misanthropic sexual exploits, can overshadow the comedy. But the comedy must be treated with a very steady hand or the weight of Giovanni’s actions can be lost. It is a balance. And no simple task. Especially for a piece which begins with a near rape on stage.

As I thought through the piece, it was the darkness that first struck me. Most of the piece takes place at night. Further, we start with a rape and end with our villain being dragged into Hell. Not exactly the lightest of material. This led me to want to approach the piece with cool colors and a lot of shadow. Sidelight would be the name of the game. Sidelight and silhouette. Aside from being stylistically wrong for the piece, with the use of projection it made no sense to bother with front light. There are a few moments where we will want to see faces clearly, but those should be distorted, so the choice was made to place a series of floodlight footlights at the downstage edge of the stage. Some boxbooms will allow us to fill out the faces a little more for the wedding scene, but other than that we are lighting from the side and overhead.

Since our venue has a repertory plot, and my paperwork consisted of channeling their hookup, I will not be including a lightplot for this iteration of Inside the Design Idea. I will, however, give you a list of systems and colors. So here we go:

  • High Sidelight in L161

  • Head Hi Booms in L202
  • Shin Booms in L201
  • Backlight in CLR
  • Backlight in L161
  • Footlights in CLR
  • Diagonal Footlights in L201
  • Plexi Lightboxes in CLR
  • Blue CYC in R68
  • Clear CYC
  • Red CYC in L106

We load in and focus this evening. The show opens next week. See here for more information.

Please let me know what you think about this look inside the design of Don Giovanni in comments.

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From the Archives: Type Casting

Monday, February 8th, 2010

Note: This post first appeared here about a year ago. I hope you enjoy!

I had dinner last night with Rick Rose the Artistic Director of Barter Theatre. We talked about a range of things but early on our conversation was about actors and type casting. The discussion started around the idea that at a place like the Barter, being able to work in a variety of styles was necessary for being an actor there. We then went on to discuss how many actors who “make it” get type cast and only hired to do a small range of roles. They do them well and as time goes on they eventually are not acting per se, but rather playing themselves as whatever character their current role is. In short, the celebrity persona takes over the actor and over time the basic acting skills of inhabiting another persona atrophy.

Our discussion of celebrity actors led into a discussion of celebrity designers. I was saying how one of the things I take great pride in with my work is the ability to design in a variety of styles. I am not tied to a specific look and truly enjoy the freedom and play it allows. Rick made the point that many of the old guard designers working on Broadway have a very distinctive style and that they are hired to light the play in their style. That they are limited to that style and should they venture too far from it, run the risk of producers telling them something to the effect of “I did not hire to light it THAT way. I hired you for your style.”

I noted that my Lighting Design portfolio originally had a sampling of the range that I could do, but that recently I had narrowed the focus to show a singular aesthetic point of view with a few pieces here and there to give a feeling of range. After explaining this I said how I was getting a much more favorable response to my portfolio since doing that. Rick replied that when hiring designers, or actors for that matter, it was necessary to place them in a type in order to understand their work. In short, one needs to be cast in a type in order to get hired. Once done, one runs the risk of getting hired for that type and that type alone.

The balance is a difficult one when marketing one’s artistic work, particularly as an actor or designer. As a designer, you want to be able to work in a range of projects, but that very range as represented in a portfolio, can often be a detriment to your ability to get hired for anything. So by necessity you must cast your type and present that to potential clients; theaters, directors, producers, etc.

This is the paradox of working as a designer(or director or actor) You must artificially limit your range in order to get hired on enough projects to express that range you are capable of. It is a bit of a Catch-22.

This is one of the things I love about the Barter. Each of the actors there, while certainly having strengths in terms of types of roles or dramatic styles, can jump into any role or style at the drop of a hat. And do so willingly. As a designer it is a wonderful place to be. The range of shows they produce allow me to flex a wide range of dramatic muscles. Sometimes I am designing monochromatic shadowy plays and other times bright colorful pieces. But no two shows call for the same style or approach.

I find myself fortunate to work in a range of styles. At the same time, a glance through my portfolio might give the impression that my range is quite limited. It is true that there are certain styles I prefer over others. Yet I do not enjoy these styles to the exclusion of others. Far from it. And that is a very important distinction.

Having an aesthetic point of view is important and necessary in creating any work of art. Equally important is testing that aesthetic to ensure that it is always up to date and true to ones inner vision.

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Electrical Stereotypes

Friday, February 5th, 2010

My work crosses a lot of different terrain within the world of live performance. I work on everything from small independently produced experimental pieces to high level assisting on Opera, and recently the Broadway tour of South Pacific, and everything in between. It seems to me that many people I work with, specifically the technicians, tend to stay within their own part of this world without much exposure to the other sides. Without exposure or familiarity one tends to create meaning and understanding through conjecture and rumor. The result are stereotypes.

Many freelance electricians I have worked with have a rather consistent view of union electricians. They see IA guys as lazy and disinterested. It seems that whenever the topic comes up there is someone on the crew who will talk about how lazy they are and how the “real” electricians are outside the union and so on and so forth. Upon a little bit of probing it often turns out that these people, who moments ago were so passionate in their truth, have never worked with union electricians or are thinking of a singular episode or a single person.

Union electricians have a curious view of the freelancers as well. While in my experience they tend to be more politic, that view boils down to freelancers being unskilled or not “real” electricians. Again, upon further investigation these observations often come down to “that one guy at an open call” or “back when I was in college.”

The truth, as is so often the case, lies somewhere outside the stereotype itself. It is true that I have worked with union electricians who had to be coaxed and prodded to just move a simple ladder. I have also worked with freelance “electricians” who could barely plug a light in. At the same time some of the most dedicated, proactive, and fastest, electricians I have worked with have been union. I am thinking here, specifically, of my time as lighting assistant for the San Francisco Opera, but experience has shown this same level of dedication and craft around the country. I have also worked with freelance electricians whose knowledge of electrical systems was so complete, whose skills were so developed, and whose programming knowledge so in depth, that I was in awe.

In my experience most people working in the entertainment industry are doing so out of love for the work. While this is most apparent in performers and other creatives, I find that it extends to everyone working on the show including technicians, admin, box office, and even maintenance. The work is never easy and the pay is never enough. At any level.

While I understand where these stereotypes come from, I am skeptical that they provide us with any benefit other than topics of chit chat over coffee. Sure I have worked with union guys who seem to do nothing but stand around. But I have met those same guys in independent freelance situations as well. The lazy electrician can exploit union rules to great affect. At the same time, the ignorant and untalented can exploit the freelance situation’s need to simply get people in the door to an easy, almost undeserved, paycheck.

In the interest of creating better quality work, and a more positive environment, it seems of greater import to focus on the quality of the work itself. The talent pool we have on any given project is what it is. And that is often quite varied. Unless something drastic happens, it will remain that way. What is important for us to do is take an honest stock of who we have, and what their skill set is, and make the best use of it.

The next time we find ourselves making assumptions abut the skill level or dedication of our fellow workers in the entertainment industry we might want to ask ourselves where those feelings originate from. Is the freelancer calling union guys lazy because she is tired from all the hustling? Is the IA guy calling the freelancer incompetent because he is exhausted from all those extra training sessions he has attended every weekend for the last month?

Often when we find ourselves criticizing or blaming others it is an inversion of what is going on inside of us. Recognizing the origins of these stereotypes and moving on from there can allow us to focus back on the work and make the best show possible.

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Review: Everyone Intimate Alone Visibly – Dancing Perfectly Free

Wednesday, February 3rd, 2010

Here is a review from our New York show on the blog Dancing Perfectly Free. Enjoy!

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