Posts Tagged ‘focus’

Calling the Focus

Monday, March 8th, 2010

I have been involved in a lot of focus calls and pointed countless thousands of lights. From when I worked as an electrician up in the catwalks manipulating the lights themselves, to assisting other designers, to focusing lights for my own shows, I have seen a lot of different systems for focusing lights. Sadly I have seen more poorly called focus sessions than I have good ones. Hopefully this post will help outline some good ideas for a fast and efficient focus call. This is geared towards Master Electricians and Assistants who will be directing the focus session. It is by no means complete and I would welcome suggestions and improvements in comments.

I have focused lights everywhere from 60 seat off-off-B’way houses in New York, to Broadway national tours And everything in between. Over the years I have developed some best practices for making the process go smoothly and quickly. Remember, the designer probably wants to get through the focus as fast as (or faster than) you. Focus is not exactly fun, but it is a necessary part of the process to get on to the interesting work. The focus session helps to set the tone for the production. Having a quick and efficient focus allows the designer to enter the technical rehearsals in a state of calm, ready to create.

Any designer who has properly done their homework, with regards to working out the angles of their lighting system, will be able to start anywhere on stage and is not dependent on “Oh we need to begin with channel 1.” Rather than asking “where do you want to start,” because the honest answer is probably something akin to “With a beer at the bar down the street,” figure out the best place to start in your theater and ask the designer “Can we begin at such and such a position?” Chances are the designer will say yes. The designer is busy enough thinking about how a particular light will be used, “and should it be cut off the Act 1 or the Act 2 legs,” that they don’t need to worry about what light they are going to next. That is your job. You should direct the focus call such that the session moves at an average of about a minute and a half per light. Faster is nice, but much slower gets very tedious.

I like to start with something easy like catwalks or balcony rails to get everyone into a rhythm. Once a good working rhythm has been established, mixing up more difficult positions into the focus (like climbable torms) can balance the pace with something easy light PARcan backlight systems. The person calling focus needs to think systemically to make the process go fast. Systemically in terms of how the designer laid out their lighting systems as well as the systems of the lighting positions. Act like an electrician, think like a designer.

Once you have determined the optimal starting positions, you need to break your crew up and send them to those positions. For the purposes of this post I will be assuming a 4+ electrician/1 ME crew for a standard three position focus. This means that three electricians are pointing lights and one (or more) is acting as a runner/lift mover, while the ME turns lights on and off at the console. How you divide your crew up can be critical to the speed of the focus. If you don’t know the skill level of your crew, putting everyone front of house to focus can be a good way to find the fast/skilled electricians and the less proficient ones. Once you know that, you can move on to more complicated positions.

Here is a basic rundown of the tools you will need to call the focus:

  • A console with the completed patch
  • Full size copy of the plot (1/2″ or 1/4″ as needed)
  • Printed Channel Hookup
  • Printed Instrument Schedule
  • Laptop with the current Lightwright (or other lighting database) file
  • Note paper
  • Two different colored highlighters
  • Writing Pen

If you are an assistant you will also need:

  • Blank Focus Charts
  • Tape Measure
  • Sharpie
  • Painter’s Tape

A quick note on plots. I have seen, on smaller shows (typically 100 units or less), a tendency to print the plot on standard office paper. While this is faster (at first) the end result can be a nightmare. Units often get hung in the wrong place and have to be moved at focus, numbers can not easily be read, and sometimes the wrong fixture entirely gets hung at a position. Taking the half hour to go make a large format print of the plot will save you hours of work down the road. Trust me. It’s worth it.

When you send your electricians to their positions it is a good idea to glow the units they will be going to. This allows them to get in place and start working faster. Once you glow a unit, put a dot of highlighter 1 on the channel on the plot. This is an easily visible way to note a channel you will soon be going to, and with the plot in front of you, allow you to strategize the best path through the plot. Also, when you stop for breaks, this will be a quick reference to get right back to where you were. When a light is turned on to full for focus, you fill in the channel circle with highlighter 1 completely. If you need to skip a light, or it is broken or has otherwise been touched but not completed, put a dot from highlighter 2 over the Unit Number. Write down any worknotes that can not immediately be solved on your pad of paper. When the light is focused, you fill in the whole instrument symbol with highlighter 2. This is a clear graphic way to determine what you have done and where you have to go.

When you turn a light on to full, call out to the designer the channel number and its purpose. For example, “This is channel 2 Front Warm DLC.” This allows the designer to get to focusing the light without fumbling over their own channel hookup or cheatsheet. This will save you about 10-20 seconds per light. When you move on to the next light turn the new light on FIRST, call out its number and purpose, THEN turn off the previous light. This will save you about 10 seconds per light. This total of 30 seconds may not seem like much, but in a 250+ unit plot that means almost an hour and a half that could be spent fixing troubled gear or getting to the bar sooner. The bigger the plot, the more the time savings.

In terms of assigning electricians I find the following system works very well. If your crew is widely varied in terms of skill, pair your best and worst electrician on symmetrical systems(Box Booms, High Sides, etc.). When you turn the lights on, turn the light for the worst electrician FIRST. At the same time you glow the light that will focus in a mirror location for the second electrician (If electrician one is Focusing “BB Frm Lt FAR” you glow “BB Frm Rt FAR” for electrician two) . The first electrician will take however long they take. Because you are glowing the mirror image for the fast electrician, they are probably paying attention to the designer and focusing that light while it is glowing. So while it may take the first electrician two minutes to point the light, when you turn on the next unit it is all focused except for shuttercuts and color. It takes 30 seconds to focus that one and thus you have an average of 1:15/per light. Not too shabby.

Keeping a steady pace is critical. If you are always one step ahead of your designer and thinking with them in terms of systems you can get your plot focused quickly and efficiently. The faster the plot is focused, the sooner we can all get to the bar. Or in the unfortunate case that there are serious problems, or the set moved and thus half the lights need to move, you have the time built in to the focus session to deal with those scenarios. The technical rehearsal will start at the same time no matter how long (or how complete) the focus is. We don’t want to be rushed. We want to move quickly.

How do you call focus? This is only one person’s system and there are infinite details which can not be put in a single blog post. I would love to hear your thoughts in comments.

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What we have here is a failure to communicate

Monday, August 31st, 2009

When Heather Carson called me up and asked if I would like to assist her on Richard Foreman’s latest show I jumped at the opportunity. Heather’s lighting sense is unique in the theater world and Richard has functionally created his own genre of theater. The opportunity to watch these two theater artists at work together was one I could not pass up.

Most theater lighting in America follows a familiar pattern. The designer hangs many little spotlights (the current vogue is the Source-4 by ETC) just about everywhere they can pointing towards every possible place an actor might stand so that they can be lit variously from the front, the back, or the side. The system is rather rigid and for the most part much of the work looks the same. This is not to say that the work can’t be quite beautiful. On the contrary, part of this system’s popularity is its success in creating a wide array of beautiful imagery. It can do a lot, but it can not do everything.

This mode of working represents only one way of seeing. It is a manifestation of a worldview firmly rooted in 20th century mechanistic production. It works well for the entertainment industry because it follows the rules of industry. It is easily mass reproducible on a large scale and utilizes uniform parts that may be quickly and simply exchanged one for the other. Any 19 Degree Source-4 will produce the same quality of light as any other.

In short it is a kind of artistic assembly line. Assembly lines can be amazing. After all we would not have the ’57 Chevy, one of the most beautiful objects created by humanity, were it not for the assembly line. As beautiful as these works are they represent a single way of seeing. A ’57 Chevy, for all it’s assembly line glory, is fundamentally different than a Duesenberg which would have the body and interior individually crafted by master coach builders. In the same way, the mode of seeing represented by Heather and Richard is of a fundamentally different order than the standard assembly line production style of the American theater.

With Richard the lighting is an aesthetic world unto itself. Rather than merely sculpting actors, the light collides with the world of the play in sometimes beautiful, sometimes ugly ways. It is a narrative subject deserving of its own metaphysic, much like character and dialog is in traditional plays. Heather brings to the work a deep inquiry into the ontology of light itself. Her work is concerned in large part with the very Being of Light and the Being of lights. For both of them the lighting is not presented as an answer to a problem per se, but rather as a line of questioning in search of discovery.

Enter the Public Theater, one of the great New York producing organizations, a leader in the non-profit theater world. They do the standard American style of theater producing as good as anyone. Not only do they produce a large volume of work they welcome aesthetic risk into their operation. Richard Foreman, while a leader of the New York avante garde, is quite risky for a large cross-section of the New York theater going audience particularly the more mainstream audiences who attend the Public. By bringing him in the artistic staff and administration is not only taking some risk with their audience they are saying that such risk is outweighed by the sufficient artistic merit of the work that Richard Foreman brings to the stage.

These two modes of working collide in a rather striking way when the theater making experience gets into the practicalities of where a light should point. During a lighting focus with Richard and Heather (they are both there and equal participants at an artistic level) each light is not simply turned on and put in its place in the assembly line. Rather the light is turned on and then considered as a subject unto itself. A dialog between them ensues. The light is not an answer to a problem so much as it is a doorway opening into a world of possibility. Because of this a lighting focus must be taken slowly with each light well considered, its possibilities noted and its potential use questioned.

We took two days to focus the lights. The first day went quite well, with a good humor in the room and the time taken to carefully consider each possibility. The second day a member of the theater staff who had not been present the day before attempted to change the mode of working. Rather than allowing the process to move along as it had been there was a request to shift into the traditional assembly-line mode. When that happened, the system broke down. Confusion ensued as the artists who had been more than comfortable became unable to work. Upon my initiative we returned to the slow and careful mode of working and were able to finish the process ahead of schedule.

Richard and Heather’s way of creating is quite foreign to many people who regularly work in the American theater. But it is how we deal with the foreign that truly displays our mastery of a subject. Successfully managing routine shows only that we are a slightly specialized machine. Adapting to difficult and foreign environments and situations, transforming your typical way of approaching a subject when all the given circumstances are different than you are used to, displays a deep and profound understanding of your field.

I remember several years ago assisting Heather at San Francisco Opera. Her style then, as now, was quite different from our standard fare at that institution. Yet we took every measure to ensure that the artistic integrity of the lighting could be maintained specifically by working with and within her aesthetic. Richard, to give himself the freedom to work in the manner he prefers, has been producing his plays with his own company for decades.

The proper roll of the support and technical staff is not to impose their way of working on an artist. It is to facilitate the work of the artist. Having been on both sides of that equation I am familiar with several ways of looking at this situation. That is the key issue that I have been trying to get at here. The assembly line mode of seeing is not wrong or bad or ugly. The assembly line mode of seeing is but one way of seeing. It is one language of theatrical production. To assume that it is the only way of seeing is a mistake.

When we are talking about making art the only mistake one can truly make is to assume they are right. Art is about questioning. It is about process. Rightness and answers are about finality. They are the end of movement and the closing of doors. If all you do is look for the fastest solution, you might miss a glorious question just waiting to be asked. Answers are doors at best and walls at worst. Taking the time to ask a question is taking the time to open a door, peek inside and discover what may be hiding there.

Let’s get some focus in that focus

Thursday, November 8th, 2007

One of the most important aspects to lighting design is the focus of the lights. This is where the designer, with the help of a team of electricians, point the lights where they are needed to go. Prior to the designer’s arrival, the electricians have taken the lightplot(drawn by the designer) and hung the lights where specified, assigned proper control channels etc.

At focus the designer takes a total mess of lighting equipment and sorts it into useable order. A big splotchy sequence of control channels gets organized into an elegant system of sidelight, and so on. I have seen poorly focused systems of light be tweaked just slightly and the effect can be an almost 50% increase in brightness, not to mention allowing for more proper control. All of this is to facilitate putting light where it needs to go and taking it away from where it shouldn’t be.

The lighting designer can not begin to compose the looks for the show until the focus is complete, just as the painter can not begin work until the canvass is stretched and the palette is organized. Focus requires deep concentration. As each light is focused it must be kept in relation to all the other lights in the plot to make sure they all work together the way they are intended. Further, the designer often makes changes based upon the evolution of things in the rehearsal hall or new ideas that have come up since the plot was drafted.

In order that this concentration be maintained, a rhythm must be established. Often the designer will be focusing a light with one electrician while others are getting into place to focus the next set of lights. This keeps the designer moving from place to place without a break. This is good. As a rule of thumb a designer should average about two minutes per light. I tend to work at about a minute and a half a light when the rhythm really gets established and things get going.

Focus is an interesting part of the lighting design process. It requires that the designer and the person running focus(either an assistant or the master electrician) have a good sense of detail work and specificity AND an overview of the whole situation. For the designer this means keeping the specific light being worked on in relation to all the other lights and how they will work over the course of the entire show. For the person calling focus it means keeping the designer and electricians moving around the space such that everything gets done in an efficient manner.

We are nearly done with the focus for Lovers and Executioners. A few special lights and scenery accents that need to be completed but the bulk of the work is done. The set appears to be taking light very well and it will be nice to start writing light cues. I am very excited to see how the costumes react under the light. I think they will look quite lovely. It is always a pleasure for me to see these elements come together. The things we talk about together in meetings but work on separately all come together into one greater whole.

I think this show will be a lot of fun.

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Where it should be

Saturday, October 6th, 2007

One of the first “rules” of lighting design I remember is that it is about “putting light where it should be and taking it away from where it shouldn’t” Seems fairly obvious, but its a problem that, like many simple things, has a great deal of depth to it.

What does it mean to “Put light where it should be?” Clearly the first aspect of this is to light the performers on stage. But these performers exist within some context, they are in an environment, so the environment must be lit. Sometimes this is as simple as lighting scenery, other times it has to do with more subtle things like toning and sculpting their bodies in a certain way.

Taking light away, is also not so clear cut. Sure, sometimes you just need to turn all the lights off on half the stage, but more often the work is much more subtle. It is about illuminating parts of the stage in such a way that while the performers are visible, they are not the focus.

Ultimately, lighting is about focus. Just like a photographer or cinematographer, the work is on focus and depth of field. Often the whole stage must be lit, in some way, but certain areas must have focus over others, and then all that shifts.

ART_05

Like cinematography, it is a form that only truly exists in time. As the work changes emotionally and dramatically, so too must the light shift and change to the myriad demands of the stage.

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This and that

Tuesday, September 18th, 2007

Focus went really well last night. We have a few things to finish up this morning before the first lighting session, but all in all it looks to be going well.

- – - – - – - – - – - – - – - – - – - – - – -

In other lighting news, it appears that Live Design, formerly Lighting Dimensions has a series of blogs available to it readers. Both focus far more on the practical than mine does. A professional lighting designer based out of New York and a new student at CalArts. If you just can’t get enough lighting news here, these are some fine alternatives.

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Hurry Up and wait . . .

Monday, September 17th, 2007

That’s the name of the game. I have been in Abingdon a few days now. Saw two rehearsals, and Dracula is looking to be a fun show. It will be fun to live in the world of melodrama for the week. Unfortunately, the scenery is a bit behind schedule, so that pushes the light focus back.

Its beautiful down here in the Virginia Highlands. The rolling hills are covered in a green just beginning to show signs of Fall. The light is clear and bright. At night the stars come out, and for someone whose eyes are accustomed to New York nights, it seems there are so many of them.

The people here all are very pleasant. I am staying at the Barter Inn. It is housing for all the company actors and out of town personnel for each production. Kind of like a civilized dormitory.

I have been quite amazed by several things this company does. First off is the volume of work they do. They have two stages each with two shows running in repertory for a total of four shows at any given time. Every actor in the company is in at least two shows at once. Its quite a hectic schedule for the actors, run crew and technicians.

The other wonderful thing is that they have a resident company of actors. So all the actors both live and work together. It is a truly wonderful theatre community all focused around the work being produced.

It has been quite wonderful visiting this little community. I had no idea before arrival what it would be like. It seems that the combination of the living situation and the volume of work produced creates for some very strong community ties in the actors and crew of the company.

Its been a wonderful couple of days, but now it is almost time for me to start pointing some lights, so I’ll have to sign off.

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Focusing on Last Words

Wednesday, January 24th, 2007

Halfway through focus today for The Last Word I realized that I have never lit a realistic interior. I have lit plenty of interiors, but they have been in musicals or somehow highly stylized spaces. I have lit quite a few realistic exteriors, with Becoming Adele being the most recent. But the realistic interior is something I have only done as a theoretical project in various classes.

Realistic plays enjoy their own degree of complexity and challenge in a way that more abstract works do not. This play is set in a rundown office space with an overhead fluorescent fixture and light through the windows. The light takes the lead from the fluorescent and is cold and soft.

Focus went well today. It was a little slower than I would have liked, but the space is deceptively tricky. So it took longer for the electricians to move around the room than would be ideal. But we got done. I think it will look nice. The trick of course is to maintain the realism of the piece and still have it be dramatically viable. Really this is all behind the scenes stuff. The conversations we had were about relating the scenery to the costumes to the lighting such that we could create the drama in something that through outward appearances looks like nothing special.

This is part of my job that I find fascinating. There used to be an idea about design that if you noticed it, something was wrong. In today’s world that is hardly a rule. In fact many shows work precisely because a costume or a lighting effect is particularly noticeable and calls attention to itself. This is not one of those shows. This is definitely a place where if you notice it, there may well be some thing wrong.

The lighting is also very old fashioned. Well, it is actually a hybrid of old and new. This is perfect for the play itself which deals with generational conflict as a central device through the piece. The color sense is highly modern, very contemporary. Yet the choice of angles could be pulled right out of Stanley McCandless 101.

My thinking about the lighting for this piece has been very strongly focused on the architectural reality of the play. After all, if we design the room right, then all we need do is make that room make visual sense. The set is fantastic. It is just the right balance of depressing and gloom yet still light enough to let this very comedic piece work on the several levels it needs to.

We begin rehearsals in the space tomorrow. So far things have been fairly relaxed, at least so far as I have seen. This promises to be a pleasant experience. Now go buy tickets!

Manhattan from Brooklyn

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It looks so simple the sky, just water and a single light source

Thursday, December 14th, 2006

I know things have been a bit quiet over here, but I have been quite busy. Monday was load-in for Becoming Adele. Focus was Tuesday evening and then this morning we finished up a few odds and ends. We have an invited dress tomorrow night and then our first preview is Friday. The show is in good shape, which is nice since our first press has to come a lot earlier than we would have liked. But things seem to be progressing nicely.

Today the sound designer for Adele mentioned that this will be her 30th show this year. I reacted with a bit of shock until I realized that it will be my 24th. I guess the round number threw me. Still, 30 is a lot of plays to do in one year.

The set for Adele is backed with a big lovely blue sky. I am having a lot of fun manipulating clouds on the sky as we progress through various times of day. I have quite a few lights to deal with the various cloud scenarios, but it does not seem like enough. The more I do on the sky, the more it becomes clear just how layered a simple cloud is. The sky is so complex, I feel I could explore it for years and never get bored.

A Picture Share!

I had a meeting during my dinner break with the producer, director, GM and set designer for a small Off-Broadway play I will be lighting near the end of January. The play is called Last Word and will be directed by Alex Lippard who I have worked with before on Sake with the Haiku Geisha and Cupid and Psyche

This Friday is a bit wacky. The plot for Nutcracker got changed around this week, so I have to go in and restore our plot before the weekend shows. All this of course before a rehearsal for Adele.

And of course being the insane person that I am, I lit a conceptual Godot. I never actually saw a full run through. In fact I only saw part of act 1. But with that play that’s like seeing part of both acts. I will actually not have a chance to see it. We lit it without actors. A rather surreal experience, but somehow appropriate for that play.

I am eating the most awesome pumpkin pie right now that my girlfriend made right before she went out of town for a few days. The texture is just right and it has a lovely ginger kick to it that I really enjoy.

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It’s funny, or at least it will be in a month

Thursday, October 5th, 2006

Today was focus for Windows. We ran into a little snag that turned a half hour affair into a two hour ordeal. I had been emailing back and forth with the Master Electrician, and somewhere along the way the final and the preliminary paperwork got confused, and the prelims were sent out to print. This meant that nearly a third of the lights were not where I had drafted them. Fortunately the theatre we are in is VERY small so we only have about 50 or so lights to deal with. But still it is a pain in arse.

We got through focus though. The plot is sitting there ready to go. I have of course already seen a few changes based upon the rehearsal I attended after focus, but they are easy enough to take care of in a quick notes session before our ten out of twelve.

Note: (Since I know there are several non-theatre people who read this.) A Ten out of Twelve refers to a big tech day. The actors union allows two twelve hour days for technical rehearsals each having two one hour meal breaks. All subsequent rehearsals are much shorter, often no more than five hours, if not just long enough to do a run through. Depending upon the show and the specific contract there might be one or two ten out of twelves typically for a production.

So the plot is focused. For all intents and purposes. The set is tricky. But before I go there, a little explanation of the play. This is a new play in development written and directed by Sylvia Bofill. The play follows three generations of Puerto Rican women living in New York City. The mother(and father) had moved there due to the husbands illness. Later the daughter and grandmother followed. There are some very beautiful moments in the play as it deals with three generations of women and their relationships and conflicts. Questions of culture, identity and loss play a major role in the storytelling.

So the set. I am having a somewhat difficult time processing it. Not so much at a formal, where do the light go level, that part is rather simple. But more at the level of the visual storytelling of the play. I see New York. Very clearly, it is there. A kind of sleek artifice and plastic veneer. Geometric lines and shapes. But what I do not see is Puerto Rico. The set makes a very strong comment upon the play by firmly rooting it outside of Puerto Rico, despite numerous references and flashback sequences that take place there.

A Picture Share!

Now, some of this issue will be addressed through the costuming. I am sure the costume designer is not buying the clothes at Kress. Nonetheless it looks like there will be a less one sided point of view from that aspect of the design.

This places the lighting in an interesting position. In order to light the set, and thus the play, the lighting must utilize the sleek and angular qualities inherent in the design. To fight it(too much) would simply be discordant, with no dramatic value. Most of the action takes place in “Gringolandia” anyhow and it is important for the story that a degree of personal history be erased. Yet, too much in that direction would threaten a lot of the fragile beauty of the text.

Gun Turret Sunset

It is an interesting question for me. How much can the lighting do to affect the point of view in a piece when there is already such a strong visual statement in place? Is there a way to unsettle or decenter the prominence of that visual statement from within its own logic? For a variety of reasons, I feel that color will be a useful tool in the shaping of that visual language of resistance. Because in a way, the play is about that. It is about the individual’s struggle against the totalizing forces of culture and politics and family.

Turret With Clouds

I hope I do not sound disparaging of the set. I am not. I think it poses and interesting challenge. It presents the challenge not only to me as another designer, but to the play as a whole. Is it possible to resist that? Can the individual escape the force of being thrown in the world under certain given circumstances? Does such a thing as the autonomous self exist? If so is it something apart from culture or does it embrace that culture? How does that negotiation resolve itself? And of course, why are families so infuriating?

We have quite a long tech process. Nearly two weeks in the theatre. So there is a lot of time to explore these questions and try and discover a visual language that will best tell the story.

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